<?xml version="1.0" encoding="UTF-8" ?>
<sector name="ServerBroadcastScreen" >
    <sGameName>TestGameName</sGameName>
    <iGameVersion>1</iGameVersion>
    <sNickname>Test</sNickname>
    <fBroadcastTick>0.0f</fBroadcastTick>
    <fBroadcastInterval>1.0f</fBroadcastInterval>
    <iBroadcastPort>8000</iBroadcastPort>
    <Update>
        <tNetBroadcast prototype = "ActionNetworkBroadcastSend">
            <rGameName>sGameName</rGameName>
            <rGameVersion>iGameVersion</rGameVersion>
            <rNickname>sNickname</rNickname>
            <rTimeOfLastBroadcast>fBroadcastTick</rTimeOfLastBroadcast>
            <rBroadcastInterval>fBroadcastInterval</rBroadcastInterval>
            <rBroadcastPort>iBroadcastPort</rBroadcastPort>
        </tNetBroadcast>
    </Update>
    <Render>
            <sText> Hello, World! </sText>
            <sText index="1"> Yo momma writes basic. </sText>
            <vPosition> {5,20,0,0} </vPosition>
            <vPosition index="1"> {5,50,0,0} </vPosition>
            <vColor> {1,1,1,1} </vColor>
            <vColor index ="1"> {0.75,0.75,0.75,1} </vColor>
            <sFont> Courier New </sFont>
            <iSize> 20 </iSize>
        <tTextRender prototype="ActionRenderText">
            <rText>sText</rText>
            <rPosition> vPosition </rPosition>
            <rColor> vColor </rColor>
            <rFont> sFont </rFont>
            <rSize> iSize </rSize>
        </tTextRender>
    
    </Render>
    
    
    
</world>
